City: Fort Moston

Fort Moston

Fort Moston
Example Sylvin architecture.
StateSylvan
ProvenceKobian Kingdom
Sub ProvenceGlassbourne Dutchy
RegionTipji̊gsuv Woods
Founded1454
Community LeaderLord Tubuir Hearnshaw
Area24 km2 (9 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation1804 m (5918 ft)
Average Yearly Precipitation282 cm/y (111 in/y)
Population5837
Population Density243 people per km2 (648 people per mi2)
Town AuraEnchantment
Naming
Native nameFort Moston
Pronunciation/moston/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Fort Moston (/moston/ [Translation Unavailable]) is a subtropical City located in Glassbourne Dutchy, Kobian Kingdom, within the Sylvan.

The name Fort Moston is derived from the Sylvin language, as Fort Moston was founded by Khrardjea Haylen, who was culturaly Sylvin.

Climate

Fort Moston has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cold 2°C (35°F). Fort Moston receives an average of 282 cm/y (111 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Fort Moston covers an area of nearly 24 km2 (9 mi2), and an average elevation of 1804 m (5918 ft) above sea level.

Overview

Fort Moston was founded durring the late 15th century in winter of the year 1454, by Khrardjea Haylen. The establishment of Fort Moston suffered from many setbacks, delays, and obsticles, most notably a group of Fort Moston which required millitary assistance exterminate before the community could finish being built.

Fort Moston was built using the conventions of Sylvin durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Fort Moston is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Fort Moston is is constructed arround a series of premissive baked earthen mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Fort Moston's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The city's unusual though effective defenses have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Right off the bat Fort Moston hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The influx of wealth has brought with it an influx of relaxation. Everywhere you look people are enjoying their prosperity in a slow, casual, and deliberate manner. There’s no rush for anything anywhere you look.

Civic Infrastructure

Fort Moston possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Fort Moston has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Fort Moston has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fort Moston. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fort Moston's parks.

Fort Moston has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fort Moston.

Fort Moston has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Fort Moston has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fort Moston has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Fort Moston has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fort Moston has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fort Moston has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fort Moston has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fort Moston's public wards, blessings, and other arcane systems.

Fort Moston possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Fort Moston has a first rate hospital which caters to anyone in need of long term medical care.

Fort Moston has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fort Moston's natural decorations nor waterways.

Fort Moston has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Fort Moston has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fort Moston has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Fort Moston's garrison was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

Due to the actions of local Kami, autumn is skipped in Fort Moston.

The Wolf near Fort Moston are known to be more aggressive than normal.

Fort Moston's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Truename Magic energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 10
  • Farmers: 17
  • Farm Laborer: 44
  • Hunters: 20
  • Milk Maids: 14
  • Ranchers: 7
  • Ranch Hands: 14
  • Shepherds: 13
    • Farmland: 23639 m2
    • Cattle and Similar Creatures: 1459
    • Poultry: 17511
    • Swine: 1167
    • Sheep: 58
    • Goats: 11
    • Horses, Mounts, and Beasts of Burden: 583

Craftsmen

  • Arms and Toolmakers: 12
  • Blacksmiths: 12
  • Bookbinders: 6
  • Buckle-makers: 7
  • Cabinetmakers: 14
  • Candlemakers: 18
  • Carpenters: 20
  • Clothmakers: 15
  • Coach and Harness Makers: 6
  • Coopers: 15
  • Copper, Brass, Tin, Zinc, and Lead Workers: 8
  • Copyists: 5
  • Cutlers: 4
  • Fabricworkers: 12
  • Farrier: 27
  • Furriers: 3
  • Glassworkers: 19
  • Gunsmiths: 13
  • Harness-Makers: 5
  • Hatters: 11
  • Hosiery Workers: 4
  • Jewelers: 6
  • Leatherwrights: 13
  • Locksmiths: 5
  • Matchstick makers: 8
  • Musical Instrument Makers: 8
  • Painters, Structures and Fixtures: 7
  • Paper Workers: 8
  • Plasterers: 7
  • Pursemakers: 10
  • Roofers: 6
  • Ropemakers: 5
  • Rugmakers: 5
  • Saddlers: 11
  • Scabbardmakers: 13
  • Scalemakers: 6
  • Scientific, Surgical, and Optical Instrument Makers: 3
  • Sculptors, Structures and Fixtures: 5
  • Shoemakers: 5
  • Soap and Tallow Workers: 21
  • Tailors: 37
  • Tanners: 7
  • Upholsterers: 8
  • Watchmakers: 7
  • Weavers: 17
  • Whitesmiths: 4

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 3
  • Beer-Sellers: 7
  • Booksellers: 8
  • Butchers: 16
  • Chandlers: 15
  • Chicken Butchers: 15
  • Entrepreneurs: 6
  • Fine Clothiers: 15
  • Fishmongers: 14
  • Florists: 3
  • Potion Sellers: 10
  • Resellers: 26
  • Spice Merchants: 7
  • Wine-sellers: 12
  • Wheelwright: 9
  • Woodsellers: 5

Service workers

  • Bakers: 29
  • Barbers: 25
  • Coachmen: 8
  • Cooks: 21
  • Doctors: 12
  • Gamekeepers: 9
  • Grooms: 5
  • Hairdressers: 20
  • Healers: 16
  • Housekeepers: 18
  • Housemaids: 30
  • House Stewards: 16
  • Inns: 5
  • Laundry maids: 11
  • Maidservants: 20
  • Nursery Maids: 11
  • Pastrycooks: 19
  • Restaurateur: 24
  • Tavern Keepers: 23

Specialized Laborer

  • Ashworkers: 7
  • Bleachers: 5
  • Chemical Workers: 3
  • Coal Heavers: 11
  • In-Town Couriers: 13
  • Long Haul Couriers: 13
  • Dockyard Workers: 11
  • Gas Workers: 2
  • Hay Merchants: 4
  • Leech Collectors: 15
  • Millers: 13
  • Miners: 13
  • Oilmen and Polishers: 9
  • Postmen: 13
  • Pure Finder: 7
  • Skinners: 18
  • Sugar Refiners: 3
  • Tosher: 8
  • Warehousemen: 23
  • Watercarriers: 12
  • Watermen, Bargemen, etc.: 17

Skilled Laborers

  • Accountants: 7
  • Alchemist: 8
  • Clerk: 10
  • Dentists: 5
  • Educators: 16
  • Engineers: 8
  • Gardeners: 6
  • Mages: 4
  • Plumbers: 6
  • Pharmacist: 6
  • Professors: 2
  • Scientists: 4
  • Wizards: 2

Civil Servants

  • Adventurers: 5
  • Bankers: 8
  • Civil Clerks: 14
  • Civic Iudex: 6
  • Consultants: 3
  • Exorcist: 11
  • Fixers: 6
  • Kami Clerk: 10
  • Landlords: 10
  • Lawyers: 7
  • Legend Keepers: 10
  • Militia Officers: 41
  • Monks, Monastic: 17
  • Monks, Civic: 17
  • Historian, Oral: 12
  • Historian, Textual: 7
  • Policemen, Sheriffs, etc.: 12
  • Priests: 23
  • Rangers: 8
  • Rat Catchers: 8
  • Scholars: 8
  • Spiritualist: 11
  • Slayers: 3
  • Storytellers: 21
  • Military Officers: 20

Cottage Industries

  • Brewers: 16
  • Comfort Services: 24
  • Enchanters: 6
  • Herbalists: 6
  • Jaminators: 19
  • Needleworkers: 19
  • Potters: 10
  • Preserve Makers: 16
  • Quilters: 8
  • Seamsters: 30
  • Spinners: 18
  • Tinker: 6
  • Weaver: 14

Artists

  • Actors: 6
  • Architects: 2
  • Bards: 8
  • Costumers: 3
  • Dancers: 7
  • Drafters: 3
  • Engravers: 4
  • Fine Furniture Carpenters: 2
  • Glaziers: 6
  • Inlayers: 5
  • Musicians: 16
  • Painters, Art: 3
  • Playwrights: 6
  • Sculptors, Art: 5
  • Wood Carvers: 21
  • Writers: 18

Produce Industries

  • Butter Churners: 21
  • Canners: 18
  • Cheesmakers: 18
  • Ice Merchants: 2
  • Millers: 11
  • Picklers: 10
  • Smokers: 7
  • Stockmakers: 6
  • Tobacconists: 9
  • Tallowmakers: 12

2117 of Fort Moston's population work within a Foundational Occupation.

3370 of Fort Moston's population do not work in a formal occupation, but do contribute to the local economy. 350 (6%) are noncontributers.

Points of Interest

Fort Moston was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.

POI

History

The the a notebook of Illusion, an a notebook imbued with notable amounts of Illusion energies was created in Fort Mease by in time immemorial, reportedly some time during the late 2nd century.

History